Giantess Fan’s “Giantess RPG,” Issues Four Through Eight

Good morning everyone,

It has been another long stretch without reviewing a comic from Giantess Fan so it’s time to rectify the situation! (NOTE: I am still away from home so this was written in early November.)

Accordingly, let’s revisit the “Giantess RPG” series drawn by Bokuman and written by a0040pc for Giantess Fan. (SIDE NOTE: I previously reviewed the first three issues in mid-May 2020, click here to read that.) The fourth issue was released on October 28, 2020 and the eighth was released on July 28, 2023.

For those unfamiliar, the story involves a female gamer named Blake who was physically sucked into a console role-playing game (RPG) called “Knights & Thieves 2,” similar to the protagonists in the “Jumanji” and “Tron” films. It’s a fun premise!

The world needs more busty women embracing ❤

The story in the later half of the series expanded upon the first three parts. The lingering effects of Blake’s experience (she got B-I-G not just in the game but also in reality) was portrayed in chapter 7 as she struggled in everyday situations. Furthermore, a type of cooperative play was introduced when a non-player character (NPC) became her companion. That was a fun addition.

Nudity and sex acts were still absent. Although, there were numerous representations of a pair of scantily clad busty ladies. The trope of irregular growth was added to this series during a sequence when Blake briefly glitched after gaining “so many levels at once” which was more than the game could handle.

I like the detailed old-timey homes in the background. Why? What were you focusing on? 😉

There was a variety of different monsters as is expected in a video game. Blake fought against a carnivorous plant, a dragon called “Gorgan the Mighty,” ogres, a pig-man, and a winged horned woman. That variety was appreciated and supported the theme.

Although, most of the backgrounds appeared to be the same medieval forest. It would have be nice to have a desert level, a jungle level, a snow-covered level, etc., akin to the varied environments in action RPGs like Blizzard’s “Diablo,” Gas Powered Game’s “Dungeon Siege,” or Runic Games’ “Torchlight.”

This was an enjoyable read. However, that does not mean it was flawless. Here are a few areas which could be improved in my opinion. For one, the art fell short in a few instances. One example, seen below, showcased the unusually naked walls in Blake’s living room.

Blake had an awkward pose in this panel with her feet sharply (painfully?) turned inward. Furthermore, the blank picture on the wall (who hangs up an empty frame?) and completely bare walls were unexpected in someone’s home.

Additionally, the dialogue did not always match the art. In the following example from chapter 5 Blake claimed that she put her fist “right through the chest” of her opponent. Which, to my eyes, did not match what happened below in the panel on the left. Furthermore, if she had indeed driven her hand in and out the other side (thus “through”) her foe’s chest then presumably the hand would be covered with blood in the panel on the right. Instead, her fist was bloodless and pristine.

Her foe assumed a more powerful demonic form and (unexpectedly) lost her eyes in two panels.

Contrast that to the gruesome violence in the following panel taken from an “Invincible” comic written by Robert Kirkman. In this example it was clear that one character’s hand went through the chest of another character.

Thragg puts his hand through the chest of Omni-Man (Nolan Grayson).

Of course, I understand if the artist or Giantess Fan were unwilling to show carnage at the same level as Invincible. However, if that was truly the case then why use dialogue saying she put her fist “right through the chest“? A gore-less solution could have been to show pixelated energy instead of blood as was done in chapter 6:

Fatality!

Lastly, since this is a computer-based RPG, it would have been easy to include stats such as height. A number representing her height or overall size could have been shown in the same manner that RPGs display dexterity, intelligence, or strength. However, as this was it was difficult to know exactly how big Blake became after her numerous growth spurts and occasional bouts of shrinking.

Maybe she was nine feet tall in the right half of this image, but it was difficult to gauge.

Overall, the positives outweighed the negatives and thus Giantess RPG is recommended.

That’s it for today folks. The next post will be published upon my return around the 22nd of November. Until then, keep growing!

Wait just a gosh darn minute! Four dots in an ellipsis?! Madness!

This review was written by SolomonG and is protected under Fair Use copyright law.

All Rights Reserved.

1 thought on “Giantess Fan’s “Giantess RPG,” Issues Four Through Eight

  1. Personally, what I don’t like about the comic itself, and one problem with the comics on the page is that it is quite noticeable that the stories advance very quickly.

    Liked by 1 person

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