
EndlessRain0110 (also referred to simply as EndlessRain) is a prolific 3-D computer-generated imagery (CGI) artist who has been “converting coffee to 3d renders since 2016,” according to his DeviantArt profile. He created long-running series such as “Expansion Suits,” which is currently at 12 chapters. (NOTE: Check out my “Top 10 Illustrated Erotic Giantess Growth Stories” post for more information on the Expansion Suits series.) Expansion Suits also spawned a spin-off comic entitled “Expansion suits – The New Chapter,” written by CaptainXero. EndlessRain’s work includes breast expansion, futanari, gentle growth, and giantess themes. This art can be purchased on E-junkie and is available to supporters on Patreon. Fans can also follow EndlessRain on DeviantArt and Pornhub for previews and the latest updates.
1) Can you tell the readers a little about yourself?
I’m EndlessRain, I create comics, animations and single renders with giantess, BE and musclegirl themes. I also run an Instagram page with a muscle-themed lady, you can follow her @Buffkira. I started working on and learning this stuff while I still had a day job and turned full time in 2018 after starting my own company (ugh, taxes right?). I moved back to my hometown in northern Finland and currently live in a small apartment trying to save up for something permanent. It’s a pretty simple life creating what most would describe as weird art but hey I’m finally my own boss with my own schedule that fits me perfectly. I think that’s the biggest + of being an entrepreneur.
2) How did you first become interested in size-fetish themes, like breast expansion and giantesses?
I really don’t remember now. It must have been teenage years. I’m guessing videogames had the most to do with it. Remember seeing a suuuper hot character in some RPG with huge boobs like that pirate looking lady in dragon age 2? I think my mind just wandered to “what if she was even stronger, even bigger?” I don’t think I’ve had like an epiphany after seeing something giantess related like the alien from “Dude where’s my car” like you would expect. It’s just developed somehow in my imagination.
3) Are any of your everyday acquaintances aware of your interest?
An IRL friend or two know about what I do for a living. But I tell most people that I create video game stuff. It’s like living a double life, I think it’s pretty exciting.
4) What are a few of your favorite works from other creators?
I’m having a hard time finding giantess comics I like from other 3D artists, Maybe bmtbguy is the biggest one, I really like the way he does growth sequences. Most 3D things are just not my style. But from the 2D side I think I take some influence from ZZZ comics and N647.
Non-size related things are a bigger influence on my style like CherryMouseStreet, RabiesTL and the PiT. I think those are way more important because they give my characters the “character”. Special mentions to Kazarinka and cutesexyrobutts, those are dope as hell too. Oh yeah and Reddyheart definitely from the muscle category!

5) How would you describe your art?
3D or CGI art is quite often dull in a way. This is probably due to the availability of Daz3D (the software i use for rendering) morphing options. The problem becomes prevalent when everyone uses the same ones and it’s instantly recognizable that it’s just Daz art. Not that it’s a bad thing but that’s something almost anyone can do and there’s so much of it. I’d like to think my art is at least slightly different or slightly more unique from just Daz stuff. I don’t know if people feel the same way I do though. But I put the work in to create my morphs with Zbrush the exact way I dream real life would be. Weird, I know.
6) Can you briefly describe the amount of work which goes into a single comic, such as the recent “Doublesize part 3”? Do you have any advice for those folks wanting to create their own 3-D comics?
I have a schedule to release one comic per month since that’s how long it takes to render one usually. sometimes it’s faster, sometimes slower but I’ve been fairly accurate and I don’t think I’ve missed a month since starting. For new artists it’s pretty easy with Daz, you can buy all assets and it’s simple and easy to use. Start out making stuff you like. Just create it for you, watchers or viewers don’t matter. And don’t be afraid to ask for help! Developing takes time and even your tastes will change along the way.
7) Could you discuss the rewards for supporting your Patreon page? Are there any upcoming projects that you would like to mention?
My Patreon is solely for supporting my animation efforts, It’s got nothing to do with comics. Supporters put some pressure for me and I post regular updates and in progress stuff for them. They also get access to completed animations a week or two before I put them up on my PornHub page.
I can’t estimate any schedules due to the sheer amount of images in animating, but I leave my PC rendering every night. It’s done when it’s done and I’m always rendering something for Patreon.
Thank you for taking part in this interview!

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